Today's seen the introduction of a pseudo camera system, a system timer, and "character" movement. I can now move the box around the scene with World of Warcraft key/mouse style controls. [cool]
Tomorrow I'll likely polish off the camera controls and then add gravity so we can make the box "jump." [grin]
For the Future:
I think the eventual goal will be to plug this little engine up to my random maze generator. Perhaps add a few more generators for mazes of different styles other then perfect mazes. Some possible options include braid mazes where there's no dead ends, and unicursal where there's no intersections. Then I might connect a series of randomly generated mazes together via long passage ways...you exit one maze just to be connected to another maze. Very "Gauntlet," I know. [disturbed]
And then we'll add networking, so you and your friends can get lost in the maze together!!!
And dont forget the...
Picture of the Day: