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RageHard

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Animation are set now right way if bots are running, changing weapon or standing around. During any movement they look slightly around with upper body and head. This moving is smoothed at the end of the rotation to avoid a robotic look.

First tests looked like some zombies are moving around but now it looks really more and more like a game [smile]

Things to have a first playable version are that bots shoot each other and respawn if they are dead.


Shot from little stresstest. 50 bots selecting random enemy and finding the way and moving to it.
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Your progress is awesome, the game is really shaping up. There's only one thing that bugs me: the repetitive texturing on the walls.

Still, everything looks great. Very inspirational!

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@Drakkcon

Thx [smile], textures are in many cases - like the repetetive walls - placeholders. They will be replaced and will have damaged areas an such. Its in progress will show some shots soon

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