I made quite a bit of progress today, which will become evident upon watching tonights movie. It showcases the first 3 types of weapons available in the game (I haven't implemented guided missiles yet), each type having many different subtypes (ie. 20mm Cannon, 30mm Cannon, etc). It also shows off Mark's new textures he made, which really make the game look a lot better (except for my crappy plane is still in there). Anyways, here's the movie, and a screeny as well!
Dogfight Engine: Weapons(6.51MB)
P.S. The first person to guess what game the airplane I made is from gets a cookie, plus another if they tell me what it's name is.