Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Bad Orb!

Sign in to follow this  



Wretched orb!

- Animation (Orb traveled around the room before it bashed into the boxes... Silly orb..)
- Dynamics (Rigid Bodies, Gravity)
- Sculpting (Dents)

So... It's 7 A.M and I'm still up. Not a problem though, because I had an interesting experience with mayas dynamics functionality. That, and I got to practice a bit more with animation.

Take note into the boxes going all over the place. Mr. Orby nailed them good and with a little gravity, they come falling down. However, Orby doesn't feel good cause he dented the heck out of himself.

To stay up! or not to stay up! That is the question... Next on the plate is some hardcore NURBS modeling.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!