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Hey everyone!

I didn't do much today except for tweak the landing physics, but I do have that video I promised from yesterday.

Dogfight Engine: Ejection, Landing, and Taking Off(4.5MB)

In other news, Mark and I finally got a game of Axis Shift to play over the actual internet, and it worked great, without any lag whatsoever (which is good considering its turn-based[grin]), so virtual high fives all around!

Peace Out!
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