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I'm curious to find out why all this advanced technology can be found on such a quiet beach island...

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Seriously dude, Programmer + Artist = one man game dev team. If you had 2 extra arms you wouldn't even need a team!

Edit: Crap, don't get any ideas =Þ

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That's fucking great, what kind of software package are you using? Damn productive!

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Quote:
Programmer16
Seriously dude, Programmer + Artist = one man game dev team. If you had 2 extra arms you wouldn't even need a team!


Nah, always need a few good people to help in the development, through their creativity and technical skills.


For those who don't know the team structure, here is the current breakdown:

Project2 Team Structure:


Project Lead:
Raymond Jacobs

Writers:
Raymond Jacobs
Donald Beals

Artist:
Raymond Jacobs

Programming/Scripting
Raymond Jacobs
Donald Beals

Composer:
Adam Frechette

Marketing/PR:
David Rodriguez

Additional Contributions:
David 'ildave1' McGraw - S3Engine Logging System
Zac Todd (EDIGames Veteran) - Additional Writing
Fruny (C++ Guru) - Additional technical direction

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