Jump to content
  • Advertisement
  • entries
    359
  • comments
    237
  • views
    189175

Amped.

Sign in to follow this  
Telastyn

72 views

Eh, the horrible weekend took longer to blow over than I expected, and even got worse if that's possible before lightening up a little this morning. I still cannot bring myself to work much more on moe with the flood of [disorganized] things that still need done, the job hunt, and the lack of relaxation options...

I did however find the motivation to toss this together tonight:


I've always hated that I didn't even have a newbies' worth of demo code to show off to potential non-gamedev employers. That and my lack of even simplistic winform experience hurt my already floundering chances for a dev job.

So I took the sound code from MoE and built a little winamp clone around it. The UI/debugging took about 4 hours. All of the buttons work, except looping which the code doesn't not support, and is disabled. The list doesn't do anything more than display the playlist and the current playing track at the moment. FMODex does the heavy lifting.

[edit: 5-17, 00:30]
This didn't really deserve its own post, but almost all I got done today was add a numerical input object to the Amp for volume control. Updates if something changes the playlist volume, changes the playlist volume if changed, properly constrained to 0-100%. Took like 10 minutes, but I've been wholy unmotivated.
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!