I have been drained all day so I took the day off, but never fear! I'll be back on top of things come tomorrow.
Edit: This made it sound like I wasn't doing anything on Project2, but I am, I just didn't do anything earlier. I'm working on some storyline stuff at the moment, trying to get some stuff done to show Raymond.
Thats right, I actually started a project today AND finished it! Well, not totally finished, but it works and I could use it. I decided that I wanted to try to make a bitmap font generator and I did. Its a horrible hack but it lets me choose my fonts, displays a preview, and then lets me save it to a texture (generates alpha channel for me) and stores the x,y coordinates as well as the width and height of the character.
Heres a little screeny for you -
ScreenCap did not add the text, I did that by hand because I may use this screenshot on another website and ScreenCap is awesome
The yellow grid isn't drawn onto the file and the alpha channel is generated using the average of the current pixel's RGB value.
But, now I'm putting it away and sticking with LMNOPC since it isn't a total hack. Mines not entirely finished, but it would be useable in a game, so thats good enough for me (pretty much the only thing not finished is the saving; ATM it just saves to font_texture.png and font_info.txt. Also there is a major bug in the rendering, but it still comes out right so I'm not going to worry about it.)
If anybody is interested in seeing the code just say so and I'll upload it for download. As I said its VERY hacked since I'm new to C# and have absolutely no idea what I'm doing. Also not that you'll probably want to gouge your eyes out soon afterwards because of the awfulness.
I plan to have something nice finished by tomorrow night, depending on what I start for Project2 tonight and if I work or not tomorrow.
That is all.