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On my way

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baldurk

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I've gotten started on my radiosity renderer. I've still got things to fix that I know about, and probably things to fix that I don't know about, but it's starting to shape up. I'll maybe do some more work on it tomorrow, but I'm busy moving some stuff to my new flat so things might be sketchy.


(XviD 3.3Mb)

(if you can't see the video above it could be that the new DNS info on baldurk.org hasn't got to you yet.)

Comments are welcome, it'd be nice to hear from someone more knowledgable about this than I. I'm working from this document, which is a pretty solid description of what's necessary.

(Watching 'The Spy Who Loved Me', and still nothing's improved).
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I don't know much about radiosity, but that is a damn cool video! I like it a lot.

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I think that screenshot/video was after about 3 or 4 passes, and each pass takes about 10 seconds. After that though, it runs as well as the plain lighting, because I'll I'm doing at the moment is storing a colour for the vertices.

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