• Advertisement
Sign in to follow this  
  • entries
    235
  • comments
    509
  • views
    172194

Update

Sign in to follow this  

97 views



We have been working quite a bit on AG over the last month. Some of the major things accomplished include :

1) Perf improvements to physics
2) Better physics for capsule collisions
3) Perf improvements for non-shadowed lights
4) ambient and rim lighting for entities tweaked
5) better menus, including game re-start and improved side panel
6) blood splatters on walls when damage is taken by an entity
7) tweaked materials, like made the cave walls shiny, and improved metals on the poison level
8) better camera behavior at low fps
9) new glass shader, including fresnel term
10) more randomized ai
11) better metal materials
12) Added spiked ball trap
13) hooked up fan & poison gas emitter



Some of the next things are

0) add symbol and item scanning
1) make entities drop blood over time
2) possibly leave footprint decals
3) make weapons leave different decal types
4) make debris type and on/off dependent on material type



In other news, the game is now pretty playable and quite fun on certain levels. The levels are undergoing some re-work, and should be available for alpha testing over the next couple of weeks. Those interested should contact me here or at simmer@gmail.com.


Sign in to follow this  


6 Comments


Recommended Comments

Looking beautiful. Keep up the fantastic work and continue inspiring the rest of us! [smile]

Share this comment


Link to comment
Looking good - but we've come to expect that [smile]

Quote:
In other news, the game is now pretty playable and quite fun on certain levels. The levels are undergoing some re-work, and should be available for alpha testing over the next couple of weeks. Those interested should contact me here or at simmer@gmail.com.
I'm interested - been wanting to see this project in action for a while now [grin]

I've sent you an email to register my interest...

Cheers,
Jack

Share this comment


Link to comment
Hey Sim dude,
I was wondering if it is possible to capture a small video of the water effects in AG using FRAPS and post a link to it?
The game is looking better than ever man, kick ass =-)

Share this comment


Link to comment
Guest Anonymous Poster

Posted

Awesome work! Totally off-topic, but is Hubie! still available somewhere? That was so fun when I played as a kid...

Share this comment


Link to comment
I have a copy I can send you, if you pm or e-mail me your info. I was playing it the other day and still dig it!

Man, that was 10 years ago!!!!

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement