Update

Published May 20, 2006
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We have been working quite a bit on AG over the last month. Some of the major things accomplished include :

1) Perf improvements to physics
2) Better physics for capsule collisions
3) Perf improvements for non-shadowed lights
4) ambient and rim lighting for entities tweaked
5) better menus, including game re-start and improved side panel
6) blood splatters on walls when damage is taken by an entity
7) tweaked materials, like made the cave walls shiny, and improved metals on the poison level
8) better camera behavior at low fps
9) new glass shader, including fresnel term
10) more randomized ai
11) better metal materials
12) Added spiked ball trap
13) hooked up fan & poison gas emitter



Some of the next things are

0) add symbol and item scanning
1) make entities drop blood over time
2) possibly leave footprint decals
3) make weapons leave different decal types
4) make debris type and on/off dependent on material type



In other news, the game is now pretty playable and quite fun on certain levels. The levels are undergoing some re-work, and should be available for alpha testing over the next couple of weeks. Those interested should contact me here or at simmer@gmail.com.


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0 likes 6 comments

Comments

HopeDagger
Looking beautiful. Keep up the fantastic work and continue inspiring the rest of us! [smile]
May 20, 2006 11:01 PM
jollyjeffers
Looking good - but we've come to expect that [smile]

Quote:In other news, the game is now pretty playable and quite fun on certain levels. The levels are undergoing some re-work, and should be available for alpha testing over the next couple of weeks. Those interested should contact me here or at simmer@gmail.com.
I'm interested - been wanting to see this project in action for a while now [grin]

I've sent you an email to register my interest...

Cheers,
Jack
May 21, 2006 08:39 AM
JavaCoolDude
Hey Sim dude,
I was wondering if it is possible to capture a small video of the water effects in AG using FRAPS and post a link to it?
The game is looking better than ever man, kick ass =-)
May 21, 2006 01:28 PM
Gaheris
Awesome! It changed a lot since I saw it last time, wow.
May 21, 2006 02:10 PM
SimmerD
I have a copy I can send you, if you pm or e-mail me your info. I was playing it the other day and still dig it!

Man, that was 10 years ago!!!!
May 31, 2006 11:49 AM
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