Well, I've been working on more backend stuff, with the map format, GUI and all, stuff I'd like to just get done with. I got QRebound a copy of the engine, he seemed impressed a bit, and got right to work on a dynamic sky system, which I hope to have screenshots of soon =).
And on that note, I leave you with an improved version of last time's screenshot.
EDIT: odd, in the screenshot there's some missing peices at the bottom of the screen, but not ingame. Odd to say the least.