Interestingly enough I havn't added the blur parts to the shader yet, the upsampling provides enough filtering to provide a small blur, and it already looks pretty damn good IMO. It sort of provides a fake HDR look by using additive blending. I'm going to use the previous frame's glow texture to simulate a motion blur as well.
I can't stand even looking at old screenshots after seeing this lol. It already looks so much better, and once I get the blurring in there it'll look fantastic.
These screenshots are still a heavy work in progress I gotta adjust the exposure, and add the blur, and do a few other things...but wow I think it already looks so much better than before!
Just scroll down to a previous entry if you want to be amazed at how much this effect adds to a scene.
//I want to drive that car. Grrrrowl. I love this screenshot.
//*Insert illegal immigrant joke here* I really like the reflections on the glass in the background.
//I miiiight have to tone down the exposure value a little bit.
//The effect is more subtle in this shot.
//I tried for so long to get a great shot of this scene, this is the best I could do. It looks so much better in motion.
*Note the increased 'bling' on his chain. Interesting.
I'm about to start working on a virtual showroom for you to buy cars from, and have them delivered to your HQ. This should be interesting. It'll provide a nice break from shader work. *shudders* Just kiddin' I like writing shaders.
- Dan