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Yay, I got triangle mesh collisions implemented in Spineless. Needs a bit more cleanup and optimization though... but it's working well. Secret Game Project now has cubes falling on the terrain as a test. Next: camera.

Screenshots for you to lust on later, got to go now. here:

[deleted image]

Also, geometry is now loaded from Collada files. Materials etc. still to come.

Whee, almost 1200 1300 views.
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