Jump to content
  • Advertisement
  • entries
    97
  • comments
    172
  • views
    59443

Vegetation

Sign in to follow this  
Deranged

97 views

Well I have been working on vegetation, in this image you see 9 trees(150 tris each) and 5000 grass meshes batches with Ogre's static geometry feature =)

purdy purdy lake =P

I can assure you, no plants were harmed in the making of this screenshot

Next is taller grass that waves in the wind, ooohohoho =P
Sign in to follow this  


2 Comments


Recommended Comments

Hey everyone! Deranged went to his Dad's for a month, and im his second programmer. Heres what i have gotten done so far:


Yay For Day

Shows off:
-Dynamic Day night cycle
-Attached sunlight

Soon to come:
-Moon
-Clouds/stars

Share this comment


Link to comment
Hey man, looks nice, make the sun smaller though, and it appears I made it too dark... Not enough yellow, when I get my laptop back I'll fix it, and add some overlayed sun blur to make it just right =P. Also, set the shadow color to something lighter, like 0.31, 0.31, 0.31.

Don't forget clouds =P I'll make a perlin generator for them when I get my laptop mate.

EDIT: The sun is fixed a bit now, and our discussions yielded that volumetric clouds would be better.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!