Where do you get your reference material from?
I've decided that every now and then I'll highlight one of the books that I've found really useful and here's the first one you should all rush out and buy ( from the GDNet shop of course ;)
Recommended Book - The C++ Standard Library
The C++ Standard Library is a thorough reference to the C++ Standard Library. Whenever I need to find out how a function works or the behavious of an object in the Standard LIbrary this is the place I turn to. It's strength lies in the way it presents the material with clear and concise examples. It hasn't got many reviews but it's still worth checking out below:
Granted, for other things (casual reading and stuff) I enjoy books a lot more, simply because I can cuddle up with them and a blanket and just read. And they look really nice all lined up on my shelf, which is always a big plus. And you can lend them out to friends who are also interested in game development and they huggle you, then trash the book and never give it back [sad]
...sigh...