Level completed!

Published June 05, 2006
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Level change entities now appear to work, and the game clocks your time on a floor and offers you a way to track your kills. Fun, isn't it?

The starfield in the background flies towards you, but you quiver through it in a lissajous pattern which actually looks quite awesome.

Kind of a minor addition. But I've done my 10 minutes for the day and I feel good about it.
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HopeDagger
Quote:Kind of a minor addition. But I've done my 10 minutes for the day and I feel good about it.


That's exactly the right way to look at it. A small step a day isn't much, but it eventually adds up to one heck of a big journey. [smile]
June 06, 2006 08:21 AM
Ravuya
Well, usually I do these big 4h journeys into Hell at a time, like when I implemented corpse death, gibbing and player death all at once.

But sometimes I just don't feel like it, so I force myself to do at least 10 minutes a day. Sometimes it kicks off a 4h spurt, sometimes it doesn't. I think tonight I'll spend my 10 minutes on getting the editor to load and display entities.
June 06, 2006 11:39 AM
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