It currently picks a random size between 7 and 9. Any objections to me ramping it up one or two clicks?
My only worry is that it'll make the game take longer to play, and I don't wanna get outside of the whole "low commitment" thing.
Other than that, everything's working. I just made a minor update to SQLiteZinc to further minimize the number of DLL calls made. It turns out that the method of calling code in a DLL via Flash runs about as fast as an ox pulling a U-Haul trailer, so the key to reasonable performance is to do your computing on one side (the DLL side) or the other (the Flash side) and to spend as little time as possible making calls between the two.
This has sped up the startup time of the games pretty significantly. I'm happy.