Terrain Editor!

Published June 08, 2006
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Hey everyone!

I've actually got some progress to report to you guys today! Today Mark and I got together and sketched out the missions we want to include in the game, and he drew up a rough sketch of what the HUD in-game will look like, and if it works like we are planning it to, then it will be pretty kick-ass!

Terrain Editor
This is my current pride and joy, the terrain editor. I've been planning it in my head for awhile now, and I sat down this morning and coded it up, and I must say, I'm real happy with how it turned out, I may not have fancy collapsable component menus, but I do have a little bomb icon, which is pretty awesome[grin]. Anyways, the editor is pretty much just a functional overlay ontop of the Dogfight Engine, so the engine is running real time in the background, with clouds moving, weather effects working, and particle emitters fizzling, which is good because it lets you see exactly how the level will look in game. Another nice thing about having an editor is that we can sculpt the heightmap to be much more fluid and smooth, unlike my previous screens which had very jagged polygonal edges. Anyways, enough talk, here's a screen of the editor "in-action" (with my kickass button textures[wink]).



Well, thats about all I've got for now, eventually I'll write an entry detailing the gameplay and how we're going to fit the 4 elements into the game. Peace Out, and let us know what you think!
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0 likes 5 comments

Comments

Gaheris
Awesome, I'm loving it. Great job guys.
June 08, 2006 08:11 AM
Sir Sapo
Thanks, we(me mostly) are finally getting out of that productivity rut, and are starting to get some stuff done! Thanks for the comment!
June 08, 2006 10:52 AM
Mushu
Quote:I may not have fancy collapsable component menus

Haha, I can't help but think that was directed at me [lol]

I love the look and feel of it though, very stylistic. And I'm impressed that you got the whole thing done in a day! I wish I could work like that - I trudge along a control at a time :[

And the caption "Weather & Stuff" is awesome :D
June 08, 2006 11:01 AM
Sir Sapo
Quote:Haha, I can't help but think that was directed at me


LOL, you guessed it[grin]

Quote:I love the look and feel of it though, very stylistic. And I'm impressed that you got the whole thing done in a day! I wish I could work like that - I trudge along a control at a time :[


Yeah, I'm happy with the progress I made on it, but I've been planning this in my head for awhile, and luckily, I was able to make most of the controls be on/off butttons attached to a variable, which made thing much easier.

Quote:
And the caption "Weather & Stuff" is awesome :D


Lol, I initailly had it labeld "Weather", but then I realized that I had the time of day setting in there too, so I went back and changed it[grin]
June 08, 2006 11:31 AM
HopeDagger
Looks awesome, Sapo! [smile]
June 08, 2006 01:16 PM
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