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Jumping forward in development! (/pun)

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HopeDagger

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Admiral Overalls

Implemented jumping today, along with it's (groovy!) character animation. Hard to see in a still-frame screenshot, but he bends his knees and pauses for a moment before each leap, in tribute to the original Commander Keen. ;)





Hope to get the map editor mostly written during Friday/Saturday. Excuse my boringly brief entry. [grin]
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Quote:
Original post by Ravuya
I have to ask.. why is it a 4-bit game?


4-Bits is 2^4, which is 16. 16 colours. [smile]

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Looks awesome. Good luck in the contest.

Btw, I replied to your first entry about the formatting.

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Quote:
Original post by Programmer16
Looks awesome. Good luck in the contest.


Thanks! It would be wonderful if we actually pulled off a win! :D

Quote:
Btw, I replied to your first entry about the formatting.


I saw that; thanks a lot! So many darned options in VC#, gah. :-O

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