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Not a lot of progress today.

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I registered for my university courses for next year, worked a bit on the design, and did some small utility functions for the actor manager that should make my life a lot easier when I go to finally do some enemy AI.

I'm also thinking of working on the Checkpoint entity, and reviving the player at it after death, which means I should probably think about how to restore it when the player restores from a saved game. *thinks* Probably means I need to start adding unique IDs to the entities in the gameworld and working on the save system (my least favourite part of any game).
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