Jump to content
  • Advertisement
  • entries
  • comments
  • views

Okay, I'm beta

Sign in to follow this  


I don't have the install program written, but everything else is ready.

Hence, I'm officially beta 1 today for the standalone versions of The Code Zone Daily Puzzles.

If you're interested in being a tester for 'em, email me at john@thecodezone.com. I'd prefer that you be a player of the daily games. I also expect some bug reports. These games are pretty complete, so I'm not expecting a long beta period.

Here's the high-level schedule for The Code Zone. . .

1. Standalone games install program

2. Finish the e-commerce part, including the downloader

3. Finish Duck Tiles (bug fixes)

4. Finish Bulldozer (music is on the way, needs more levels)

5. Six more daily puzzles

6. Standalone versions of those six
Sign in to follow this  


Recommended Comments

Does it matter which platform we are on? I know that you can make standalone Flash apps for OS X.

Share this comment

Link to comment
Unfortunately yes. I have all the parts necessary to do an OSX version except for the Mac itself. I'll need to write some SQLite glue in Applescript to do the database, but otherwise it'll be dirt-simple to port these games to OSX.

I might have to invest in one. Desk-space is gonna be a problem, so I'll probably have to go with a Mac Mini and a KVM switch.

Share this comment

Link to comment
Cooooool. [grin]

Yeah, the Mac is fairly big for casual gaming; Professor Fizzwizzle sold more on the Mac than on Windows (boggle).

Wait until August; Intel's reducing their dual core prices as of July 23 and Apple will probably drop prices or add features to make up for it.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!