Some of the new changes :
- more furniture, another statue, and fleshing out of the temple level
- 3 different cult enemies - Cultist, Inquisitor and Confessor
- changing weapons now causes the char's hand to drop to his side before the gun is switched.
- When enemies are hit, they make a bit of blood mist. Sounds gorier than it is. It really helps to see when you successfully hit the enemy. The blood splats are sent out behind the char, and the mist out front.
- Hooked up more char sound fx. Enemies now have sounds for alert, hit, death and threaten.