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Editor enhancements.

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The editor now supports multiple levels, and I fixed a bug with the changelevel entity loading and dropping. So now the editor is stupendously kickass, and all it needs is actor adding and saving support before it can fully work. [grin]

Then I need to get started on improving the various actors and adding their sprites to the game (zombie, cop zombie, Hunter, defense robot, bosses) so I can get on with making the game super awesome. I think my last "hurdle" is AI. I'm surprised the game actually finished this quickly.

I'm really damned close to the content-production phase. The game was supposed to be done for Thursday but I guess that won't be done.
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