OCD is a bitch at times, heh, I spent most of tuesday afternoon for example refreshing 3 web pages every few mins *chuckles*
Anyways, I'm producing a very long document right now, detailing my thoughts and ideas... I've got some intresting ones inspired by stuff I've read in GPG and drawing on the policy system from Modern C++ Design and other such tomes.
I'm also going to UML the fsck out of this thing *chuckles*, I've already got one diagram for the basic setup and more will be added.
The question becomes, do I want to share this all here OR do I want to formally write it up as a multi-part gamedev article.
The problem with the latter is I don't want to put myself forward as a design guru, more as a 'this is one way to attack and think about the problem' with some formal design stuff I picked up last year.
Of course, todo the article I'd want to get it finished completely so there is a full series ready to go, because nowt annoys me more than an article series which doesn't finish properly and just 'stops' as the author ran out of steam/ideas/time.
This isn't a huge problem as I've got a summer to work on stuff but it does leave me a bit dry for journal content. So, I could post it here in bits and pieces, but then it wouldn't be as 'usefull' as a formal article in my opinion.
So, what to do? what to do?
I like the idea of making a formal article, so I might well take that route and just do my normal "I'm distracted" thing to fill my journal with stuff every now and then.
So, what do we think people? A multi-part article or a slow and confusing stream of thoughts placed in journal form?