I've seeded a Windows build of Glow to a few people, but it's missing several features. Good news: SHGetSpecialFolder path even works on Evil Steve's screwed up PC.
Looking forward to doing AI, I just have to get over that initial hump and do some performance testing with dozens of NPCs. Maybe I'll just polish the editor and static entities some more for the remainder of this week.
Edit#1: You can lay actors in the editor and save them. This was a surprising amount of work.