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Sneaky floors

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Implemented moving floors, although the same class will be used for moving ceilings and crushing sectors as well. It's gotten to the point where implementing basic "walk across" line triggers is ridiculously easy. I need to work on switches so I can add the fancier effects.

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Guest Anonymous Poster


I dont have read all the journals of you, but I saw you had some trouble making screenshots, but why can't you program a button for that ?

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huh, what problems? I have a button for screenshots, print screen. Plus I have Rob Loach's ScreenCap program running which saves the image automatically to My Pictures. Plus it outputs a gif thumbnail which is how I make the animations.

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