Jump to content
  • entries
    732
  • comments
    1562
  • views
    494294

Let's have a little less conversation

Sign in to follow this  
Ravuya

67 views



So now you can step on conversation tiles and trigger them. Which is one step closer to having a plot. It's quite nice, in fact, though I dread having to write up all of the game's plot without sounding hokey. I wonder what William Gibson's time costs for a half hour of conversation fun...
Sign in to follow this  


2 Comments


Recommended Comments

Quote:
Text used entirely without permission of The Archwizard Corporation


This is true. Also, the 'W' in "ArchWizard" should always be capitalized. ALWAYS.

Share this comment


Link to comment
Please don't sue, or I'll have to buy your corporation and put you to work on Glow III: The Revenge of Zombie #23818

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!