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New D3D10/DX10 article to check out...

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jollyjeffers

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Quick entry from me - I'm off to London for the "Fujtsu Services Graduate Pre-Joining Event" in London in a few hours. Really should stop reading the forums and do some packing.

Courtesy of a post on Beyond3D you might want to point your browser at The People Behind DirectX 10--Part 1: Microsoft. I've only had time to scan-read it, but theres some interesting bits and pieces. Dunno how quickly it'll filter through, but I've submitted it for GDNet's front-page news for the wider audience.

David Weller has also posted a neat picture-heavy introduction to PIX's new "Pixel History" feature. Have a read of that here. I've been too busy to install the June SDK, but I shall do that when I get back from London.

From looking at David's screenshots I couldn't see any obvious "link" to the textures sampled for a pixel. Maybe its there and just not shown, but I think I might end up grinning like an idiot if it could show me the texture(s), mip-levels and sampled locations for a pixel. That would be so useful. Then again, if it isn't in the latest build I'll make a request for it [smile]

Sometime early this morning I finally finished downloading the interim B2/RC1 build of Vista (5456). Only took 3 days solid in the end [headshake] (Oh, and you - yes you, Muhammad - stop laughing)

It's tempting to install it now - the last few builds have failed inside of 30mins or so thus it shouldn't take long for me to break this one. But if it decided to work then I'd almost certainly miss my train [lol]
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In my humble non-intelligence I answer: the image shows the pixel effected per Draw call, not per texture sampled.

If I make any sense: great! If I don't, please don't consider me stupid.. [headshake][sad]

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Quote:
Original post by Pipo DeClown
In my humble non-intelligence I answer: the image shows the pixel effected per Draw call, not per texture sampled.
Yup, I gather the key part is showing which "major" operations led to the given output rather than individual shader instructions/samples...

Quote:
Original post by Pipo DeClown
If I make any sense: great! If I don't, please don't consider me stupid.. [headshake][sad]
heh, I don't consider you stupid [smile]

I guess I'll have to check it out for myself really - I've got a mental picture of what I'm hoping to see, so I'll just have to check it and see if they match.

Jack

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You should also post some videos of David Weller talking about Windows Vista and Gaming :) 4 part video that is pretty insightful.

http://letskilldave.com/archive/2006/06/27/Watch-me-yak-about-Windows-Vista-and-gaming-on-video.aspx

Read that interview a little before I came to your journal, it's a great read!

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