Or so I've been told.
On the dev side, I wrote a GBA thingy that is supposed to flash the screen a random color. See, I wanted to give myself an epileptic episode, because I thought it'd be fun -
DO NOT VIEW IF YOU HAVE A HISTORY OF NOT LIKING FLASHY IMAGES!!!!
As you can see, I'm having some tearing issues, even with only updating the screen during a VBREAK interrupt. I suspect this is because I'm copying each pixel over one-by-one in a nice big loop for the entire screen, which is probably entirely too slow.
Or something. It still looks pretty cool.
Going to try to get sprites working tommorrow - they're a real pain [bawling]