Some of the changes include:
Level based instead of quest based
No saving/loading; password system
You pickup money throughout each level and use it buy upgrades before the next level
Multiple characters to play as
Key-based movement (agh!)
Highscore system
On a totally unrelated note, I have a cookie for the person that can tell me the name of the game that had a level called 'The Credit Level'.
I'm almost finished with my second exterior map. I'm not doing the best at laying the buildings out effectively (they keep overlapping and such.) I'm getting better though[wink].
Poison ivy still hasn't dried up, but it hasn't gotten any worse thankfully.
Am I the only person that has been watching the Twilight Zone for the past 3 days?
Edit: Also, I recommend you guys check out TheShadowFan's blog (link at the top of my journal). He has some really good entries!
Edit2: I really need to start thinking things through before I post them >_<. Luckily I was smart and didn't erase my LoadGameDialog class.
No, Twilight Zone is the shit, hell, its the ringer on my cell phone[grin]