I know, i am mean.
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Combat prototype 0.4.e
Comments
ildave1
Wow, a mass blur. *stunned*
July 05, 2006 05:43 PM
July 05, 2006 05:51 PM
It's a screenshot of the combat prototype v0.4, that has been blurred to death :) Just teasing :)
July 06, 2006 04:37 AM
Can I have a 64-bits-per-channel version uncompressed of this picture (meaning that each r, g and b is stored as double number).
I've developed a deblurring algorithm in my PhD thesis. Just want to test it...
I've developed a deblurring algorithm in my PhD thesis. Just want to test it...
July 06, 2006 07:56 AM
Edit -> check delete box ?
It's not a HDRI screenshot btw, just a standard image blurred to death for teasing :)
It's not a HDRI screenshot btw, just a standard image blurred to death for teasing :)
July 06, 2006 08:54 AM
Quote:Original post by Lutz
Can I have a 64-bits-per-channel version uncompressed of this picture (meaning that each r, g and b is stored as double number).
I've developed a deblurring algorithm in my PhD thesis. Just want to test it...
How can that work? A blur is a lowpass filter, isn't it? How can you restore the information you filtered out by blurring?
July 06, 2006 09:06 AM
Quote:Original post by roelQuote:Original post by Lutz
Can I have a 64-bits-per-channel version uncompressed of this picture (meaning that each r, g and b is stored as double number).
I've developed a deblurring algorithm in my PhD thesis. Just want to test it...
How can that work? A blur is a lowpass filter, isn't it? How can you restore the information you filtered out by blurring?
If you store the result as double numbers, you don't loose (much) information. If you quantize it to 8 bit and store it as JPEG, you loose a lot and can't restore anything.
July 06, 2006 09:13 AM
Man this project is generating so much expectation! I for one cannot wait, and I've even seen it mentioned on /. a couple of times too.
Just try to get it done before Elite 4 comes out... should be too hard. ;)
Just try to get it done before Elite 4 comes out... should be too hard. ;)
July 07, 2006 05:35 AM
Okay, blurring the image is one thing. People actually contemplating writing algorithms to UNBLUR it just worries me.
July 07, 2006 12:24 PM
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