Sucks to be you!

posted in Beals Software
Published July 06, 2006
Advertisement
You poor saps have to put up with this journal for another year. It's ok, you can cry.

In other news, I finally finished my C++ source-code highlighting PHP script. I say finally because I started it in '04. I just picked it up off of an old CD and finished it (after about 30 minutes of complaining.) Getting the comment highlighting code to work was the only thing left to do so I finished it.

You can check out an example over here:highlight_example.php
As you can it isn't perfect, but it works so I'm happy.

Here is my function if anybody is having problems with the same thing:
function FormatCpp($CodeToFormat){$CodeToFormat = str_replace("\t", "    ", $CodeToFormat);$CodeToFormat = str_replace(" ", " ", $CodeToFormat);$Regex= array("/\basm\b/","/\bauto\b/","/\bbad_cast\b/","/\bbad_typeid\b/","/\bbool\b/","/\bbreak\b/","/\bcase\b/","/\bcatch\b/","/\bchar\b/","/\bclass\b/","/\bconst\b/","/\bconst_cast\b/","/\bcontinue\b/","/\bdefault\b/","/\bdelete\b/","/\bdo\b/","/\bdouble\b/","/\bdynamic_cast\b/","/\belse\b/","/\benum\b/","/\bexcept\b/","/\bexplicit\b/","/\bextern\b/","/\bfalse\b/","/\bfinally\b/","/\bfloat\b/","/\bfor\b/","/\bfriend\b/","/\bgoto\b/","/\bif\b/","/\binline\b/","/\bint\b/","/\blong\b/","/\bmutable\b/","/\bnamespace\b/","/\bnew\b/","/\boperator\b/","/\bprivate\b/","/\bprotected\b/","/\bpublic\b/","/\bregister\b/","/\breinterpret_cast\b/","/\breturn\b/","/\bshort\b/","/\bsigned\b/","/\bsizeof\b/","/\bstatic\b/","/\bstatic_cast\b/","/\bstruct\b/","/\bswitch\b/","/\btemplate\b/","/\bthis\b/","/\bthrow\b/","/\btrue\b/","/\btry\b/","/\btype_info\b/","/\btypedef\b/","/\btypeid\b/","/\btypename\b/","/\bunion\b/","/\bunsigned\b/","/\busing\b/","/\bvirtual\b/","/\bvoid\b/","/\bvolatile\b/","/\bwhile\b/","/\ballocate\b/","/\b__inline\b/","/\bproperty\b/","/\b__asm\b/","/\b__int8\b/","/\bselectany\b/","/\b__based\b/","/\b__int16\b/","/\b__single_inheritance\b/","/\b__cdecl\b/","/\b__int32\b/","/\b__stdcall\b/","/\b__declspec\b/","/\b__int64\b/","/\bthread\b/","/\bdllexport\b/","/\b__leave\b/","/\b__try\b/","/\bdllimport\b/","/\b__multiple_inheritance\b/","/\buuid\b/","/\b__except\b/","/\bnaked\b/","/\b__uuidof\b/","/\b__fastcall\b/","/\bnothrow\b/","/\b__virtual_inheritance\b/","/\b__finally\b/","/\b#define\b/","/\b#error\b/","/\b#import\b/","/\b#undef\b/","/\b#elif\b/","/\b#if\b/","/\b#include\b/","/\b#else\b/","/\b#ifdef\b/","/\b#line\b/","/\b#endif\b/","/\b#ifndef\b/","/\b#pragma\b/","/(\/\/.*)/","/(\/\*.*?\*\/)/s",);$Replace = array("asm","auto","bad_cast","bad_typeid","bool","break","case","catch","char","class","const","const_cast","continue","default","delete","do","double","dynamic_cast","else","enum","except","explicit","extern","false","finally","float","for","friend","goto","if","inline","int","long","mutable","namespace","new","operator","private","protected","public","register","reinterpret_cast","return","short","signed","sizeof","static","static_cast","struct","switch","template","this","throw","true","try","type_info","typedef","typeid","typename","union","unsigned","using","virtual","void","volatile","while","allocate","__inline","property","__asm","__int8","selectany","__based","__int16","__single_inheritance","__cdecl","__int32","__stdcall","__declspec","__int64","thread","dllexport","__leave","__try","dllimport","__multiple_inheritance","uuid","__except","naked","__uuidof","__fastcall","nothrow","__virtual_inheritance","__finally","#define","#error","#import","#undef","#elif","#if","#include","#else","#ifdef","#line","#endif","#ifndef","#pragma","$1","$1",);$CodeToFormat = preg_replace($Regex, $Replace, $CodeToFormat);$CodeToFormat = str_replace("\n", "", $CodeToFormat);$CodeToFormat = "" . $CodeToFormat . "
";

return $CodeToFormat;
}






More GUI, Malathedra, and website stuff in tomorrow's episode.

Edit: I finally put a new site up. You can go here to check it out, but it is no where near completed. I need to figure out how to add an admin panel and such still.
Previous Entry One last update for this
Next Entry Uh-heager-hurger
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement
Advertisement