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Just a quick update. I'm going to be out of comission for the rest of the night since I have to run some errands and take back some applications.

I've been trying to implement a scrolling system for the listboxes but it just isn't working for me. Part of the problem is I totally screwed my rendering code (it's temporary anyway.) So, I instead opted for a little bit simpler method - the mouse wheel. I implemented mouse-wheel based scrolling for both the listbox (and thus the dropdownlist) and the counter.

I also designed out another LoadGameDialog class. It now supports as saves as your memory/hard drive will allow. I need to set up a system to shrink the screencaps though, since at the moment they're 1024x1024 (shrinking to 80x60.)


I leave you with the promise that my next update will include a map and possibly a sprite.

Edit: I forgot to mention that I fixed the text on the buttons. I was offsetting the text by 3x3 for some reason, so they were off center (mostly noticeable on the counter and listbox buttons.)
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