On a non-stupid note and more of a game development related note, I think i've come up with a game idea that I want to pursue.
The idea builds on a simpler concept of a dodge the falling blocks game. Not only must you dodge the blocks to avoid death, you must also stack the blocks in a way that allows you to get to a platform at the top of the level. Initially I think you should have limited control over the blocks only being able to push and pull them. I would like to also add tools that will allow you to better manipulate the blocks (kind of like the gravity gun in Half-Life 2 perhaps). This is the idea at least, I shall begin work on it.