Yesterday I was bored and tired of working on massive stuff like the Cannon or abstract stuff like indicators(and not really feeling like doing trucks for Sapo), so I decided to start doing the large versions of the weapons for the HUD indicator, which will remain roughly similar to Angels 20, but hopefully more user-friendly. And Cooler.
I'll probably end up redrawing all the weapons from Angels 20, as my skills have progressed since a year ago(man, a year?), but I started with brand new stuff for this game, the air-to-air missiles.
Here they be:
Here's a bigger version, so you can see it more easily:
The top one is a long range missile, that while powerful, requires you to costantly 'paint' the target with your radar(which will be much easier if you choose to equip yourself with a extra radar extension pod)
The bottom on is like a sidewinder, short range and fire-and-and forget, so you just need a lock at it'll track until it's through.
Ok, let's have a little interaction(I really need to start responding to comments, I really do appreciate them, they're practically what I run on for this stuff. I do it for you, man)
My question is this:
Which weapon would you have me draw next?
-Commie Raper II (Air-to-Ground missile)
-Laser(replaces airplane's gun)
Don't even ask me to do the Lucifer's Hammer, cause you don't even know what that is.
Have a night!
Mark the Artist