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Writing cross-platform code is quite useful. It means that you have to research each part, so you have a better understanding of your code. However, porting inline x86 assembly from Windows to Linux causes more difficulties than it solves. The simplest solution appears to be to write assembly routines in their own files, using NASM to assemble them and then re-link them afterwards.

Fortunately the ports to the Mac and WinCE don't need the assembly sections, although they may be a little slower because of this.
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