Jump to content
  • Advertisement
  • entries
  • comments
  • views

Not much, Again

Sign in to follow this  
Prinz Eugn


Ok, well I seem to have lost some of my productive potential for the past couple of days, but I still keep truckin' along. This time I have a couple smaller things to show you.

Yeah, this is pretty much the basic weapon of the game, but unlike the version in Angels 20, you get to select the different ammo types for it. For example, if you have a mission with an assload of tanks, you might want the armor-piercing, but if you know there's tons of MiGs, you want the high-explosive proximity-fused.
Here's the now standard enlarged version:

In other stuff, I've slowly been doing the firing animation for the Nuclear Cannon, which is basically just a gigantic explosion that fits onto the end of the barrel. This is currently the second frame, but don't worry if it seems plain, there's plenty of other effects we'll have going on.
Har it is:

Well that's my stuff for the day, hopefully we'll have an awesome-ass cannon movie up soon, and maybe a demo someday, too.

Thankya fo readin'

Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!