Yeah, this is pretty much the basic weapon of the game, but unlike the version in Angels 20, you get to select the different ammo types for it. For example, if you have a mission with an assload of tanks, you might want the armor-piercing, but if you know there's tons of MiGs, you want the high-explosive proximity-fused.
Here's the now standard enlarged version:
In other stuff, I've slowly been doing the firing animation for the Nuclear Cannon, which is basically just a gigantic explosion that fits onto the end of the barrel. This is currently the second frame, but don't worry if it seems plain, there's plenty of other effects we'll have going on.
Har it is:
Well that's my stuff for the day, hopefully we'll have an awesome-ass cannon movie up soon, and maybe a demo someday, too.
Thankya fo readin'