Jump to content
Sign in to follow this  
  • entries
    16
  • comments
    38
  • views
    9288

Boardness

Sign in to follow this  
Schmedly

365 views

Refactored a bit of the PSP demo code. Menus, the board, etc.

Eat some more bandwidth with this video of an effect applied to the entire game board.

Ripple
Sign in to follow this  


2 Comments


Recommended Comments

Looks cool. Is the effect going to actually have an impact on the gameboard, like inverting each cube?

Share this comment


Link to comment
It *can*, but I think it will depend on how the gameplay evolves. Actually my inclination now is to make a few different game types instead of one dedicated format.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!