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# A new game

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The last few months has been a time with much reflection for me. I have decided that going after a game development job isn't for me, as I would rather earn a decent income (/e deploys flameshield).

The choice is really between leaving my cushy work-from-home-no-overtime $75K p/a Senior Consultant Programmer job to go for a less cushy$35-40K work-in-office-stay-back-late Entry Level Programmer position that I could get. The only saving factor for this would be that I would get to see my game on the shelf at the end of it all.

I have, however, decided that game programming is something that I enjoy. It gives me a break from the regular "website" this and "business process" that. I will continue to make games on a casual basis, and perhaps one day I will sell some copies for a bit of pocket money.

That having been said, I have decided that my next project (when I eventually finish HexWars), will be a game that I was going to make for our baby when it was born. I think it will be called "Scarlett's Treasure", and will be along the lines of a children's version Space Quest type game. Ie.. get key from here.. open door there.. get put to sleep by spores.. wake up in strange place.. etc.

I also want to do all the graphics for this game myself, so they will look a little 2-year-old-ish. Here's one of the first pics of our heroin:

I'd tap that.

Quote:
 Original post by Stagz I also want to do all the graphics for this game myself, so they will look a little 2-year-old-ish. Here's one of the first pics of our heroin:

Doesn't look like a bag of dope to me? j/k

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