Entities in the level editor:
Logically, the enemies of BlockyWorld would be the inhabitants of RoundWorld. And so, there is one right there.
I haven't gotten collision detection between Blocky Man and the enemies working yet, so they can just be walked through. I have to now get it so Blocky Man can jump on, and kill these enemies. Luckily, I already have an animation of the Circle enemy squished[grin]
I'm starting to realize that this level editor could be used in the game. It's pretty easy to use, so I'll probably put it in the game so people can make their own custom levels.