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Hmm

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BDePesa

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Well, after about 2 months of no internet (and no Xbox Live). I am happy again. In the course of this time, I started going back to school, got my first car, broke up with my girlfriend of 2 years and started smoking, as well as allowed me to focus on my selling at work (GameCrazy, hellz yeah).

What the heck? Not having internet does mess you up. Weird.

Anyways. I need a project to work on. I've been contracted for a simple project for a mom and pop car lot in another state. Won't pay much, but enough for me to get my business cards and buy a few more books. Hopefully that should get me some more clients and I can start making a bit more money to put in the "OMG b0x NEEDS A LAPTOP" fund.

Anyways, back to the project. I want to focus on gameplay. This means I want to use an engine. Preferably something I can use with C#. I figure that will give me a bit of stuff to learn and help me get my mind off of some current situations.

Any ideas on what I should make? I love nearly all types of games. Any suggestions on engines? Let me know :).



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WTH man!? Smoking? For shame [headshake].

Anyway, I'd like to see someone make a clone of Vanguard Bandits. A turn-based RPG about mechs, warring nations, and a really nasty dude.

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Yeah, I know, it's a nasty habit.

I think I'm going to use Irrlicht.Net. A turn based mech rpg would be cool I think. I've been wanting to make something similar to the MechWarrior Tabletop RPG anyways. Thanks for the idea :).

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