Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    67
  • comments
    82
  • views
    37039

Update

Sign in to follow this  
wijnand

89 views

I am back from my vacation, and to my suprise I managed to read a lot of theory, and basically work my way through some coding, with a little luck, I will be able to post a first alpha of a small start of a DX program, i will include the source code but will flesh it out with comments for the beginners under us (like me) I am hoping to finish reading the book I bought and then basically have a skeleton done then the goals are going to be very simple:

Flesh out the DirectX Engine I have bought an book from Frank D. Luna Directx 9.C a shaders approach (VERY GOOD!)

I am still on the fence on what for a game i should make part of me thinks i should keep the game simple and completly focus on a storyline, and maps and basically try to make a game that does not look all too good in graphics but makes up in immersion. A big problem a lot of games have is that its mostly shooting, I have rarely seen an FPS being crossed with the immersion of Planescape torment and Baldurs gate.

I will be posting a design document for a story line, and basically pass it on to review. I have also been working on my C++ guide, I am hoping to finish this as my holiday come down to a close. And then the real fun begins, this is the part where I start putting all my theory to practice :)

P.S. For anyone interested in programming alongside me, I have no problems with that I always work beter in a team :). This is an open invitation for anyone including someone who has 0 programming experience whatsoever. See you all next week!

Wijnand
Sign in to follow this  


1 Comment


Recommended Comments

Hi.
I know some c++,winapi,sdl.
My games: http://tvtel.pt/cmorsoft
Show me your work and plans.
And maybe we can work together.
My MSN contact is: ribeiro300871@hotmail.com

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!