Like I said in my last post, I am getting the foundations to a C-Like scripting language in place as the native scripting language for the engine. There are several reasons why I decided to go head first into a making it C-Like:
1- Its easier to write scripts in since it looks a bit like the rest of the engine
2- Its easily imported into Visual Studio with the formatting
3- I wanted to make something familiar in general
Anyway, heres the first CellScript stem file (insane terminology, but i'm having fun- Language is CellScript, each file is called a stem file... cell... stem... stemcell (haha)). This shot shows it happily imported in Visual Studio (and the script works which is a bonus). This script is the custom boot script that is executed when the engine runs through its boot up:
Heres the joy- anyone used to C will be able to follow whats happening [grin]
The language is quite basic at the moment but is progressing faster than I expected. At the moment its parsed directly but I do have plans in making it so you can semi-compile it into op-codes in the future.
I'm quite pleased with it so far though