Jump to content
Sign in to follow this  
  • entries
    375
  • comments
    1136
  • views
    298491

That's not a knife, it's a spoon!

Sign in to follow this  
superpig

110 views


This, ladies and gentlemen, is a new invention of mine that I am calling the scenegraph. The blue boxes represent rendering-actions while the orange boxes are read-only GPU resources (e.g. textures). The 'Input' relationship is a little confusing, but it's directed the way it is because it's a relationship - not a flow.
Sign in to follow this  


3 Comments


Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!