Overall, the story pieced together very nicely and in the coming days I will be going through it one last time for editing/detail purposes. Once that is completed, I will write up the main design document for the game and plan exactly how I want to code up the engine and lay out all of the quests/items/NPC's/etc and also the timeline to completion. That should be fun.
The good thing is that I will be working in DirectX, so I am willing to submit to a longer development period because of that. If this were to be developed in SDL or Allegro, I would be pretty set on ending at a specific date, but since I will be learning something I NEED to know after college, I will be trying to make this game as solid as I can.
In other news. My local programming buddy here in town has kept pounding me with software project ideas that could really be helpfull in the developers eyes. Damn, I wish I never had to sleep because I would jump on some of these ideas in a heartbeat. Nothing incredibly complex, just time consuming. Bah! :|
Anyway, I'm off to find something to eat. Muh hungry!