I pretty much spent today getting the stats keeping stuff working in the game.
A big part of Angels 22 is the stats system. The stats system keeps track of a whole bunch of stuff that you do in the game, and uses them later to give you special bonuses and medals. One thing that Mark and I have found, is that if we introduce a slight collection aspect to the game, it might encourage more than one play through, with the player wondering what the hell he has to do to earn that damn "Smokey the Bear" medal (although that one may be a little obvious[wink])... Anyways, I put together a little list of some of the stats that the game tracks:
DEPLETED URANIUM ROUNDS FIRED
Well, that all I have for now, Mark said he was working on an actual weapons select screen, so one of us may post that up tomorrow. Until then, Peace Out!