Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    135
  • comments
    130
  • views
    52717

Yesterday

Sign in to follow this  
VisualLR

255 views

Didn't write anything yesterday, it was quite a day, I was refactoring a bunch of script. My first idea didn't quite work as planned. But I was mentioning the problem to a friend and he suggested I try a point to line distance solution. Turns out that gave me a very nice, elegant and reliable solution to the problem. It took me all afternoon, but once the point to line stuff was working everything else just came naturally and started falling into place.

Today is one of those days in which I'll spend most of the day getting the level stable, playable and looking good. Then I'll add a feature and everything will go to hell, just like always.
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!