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It's done.

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I finished up my MDX Quake2 model loader. I wasn't able to add centering or .X saving though [sad]. Also I could only get 8BPP PCX images to work, but that's the format Quake2 uses, so it should work for any model.

Le Download(with source)

Le screenshots:


Forgot about the controls. Hold the left mouse button down to drag the model. The mouse wheel controls the Z axis. Hold down the right mouse button to rotate around the X or Y axis. The whole point was the source code though, the actual program doesn't do that much.
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