Jump to content
  • Advertisement
  • entries
  • comments
  • views

The Trans-communismal Railroad

Sign in to follow this  
Prinz Eugn


Ok, I have the mostly finished project for you tonight, that armoreed train that will be one of the bosses in Angels 22.


Don't worry, the final thing is going to be much longer, but with only a couple new cars as the whole thing is essentially tiled, so we can re-use the same kind of car, say a SAM car, over again.

I'm tired and have school tomorrow, so I have to keep this brief:
The idea behind the train mission is to have more arcade style combat than the normal gameplay, with turrets popping up and having to be destroyed similar to the ships in 1942 and the like. There's also an important EMOTION element that we may employ, but I'm not sure if it's final yet.

Sorry for the brevity, but I'm about to collapse, practically.

Sign in to follow this  

1 Comment

Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!